Unverified50% confidenceFactExact time
Streaming recognition typically maintains a long connection via WebSocket and is suitable for interactive scenarios such as voice input methods and real-time subtitles; asynchronous recognition returns results via polling or webhooks and is better suited to offline scenarios such as recorded notes and meeting minutes.
1
Sources
50%
Confidence
Long-term
Relevance
10/23/2026
First Seen
Sources
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