[KongchangAI]
Unverified50% confidenceFactExact time

Metadata for Unity games or apps is usually stored in global-metadata.dat and assembly DLLs, recording symbol information such as class names, method names and string literals.

1
Sources
50%
Confidence
Long-term
Relevance
10/24/2026
First Seen

Sources

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Cite This Claim

Stable URI
https://kongchang.com/claim/1092710
API
curl https://kongchang.com/api/v1/knowledge/claims/1092710
MCP
get_claim(id=1092710)