Unverified50% confidenceFactExact time
The engineering implementation of a 'two-way channel' usually takes two forms: in-process integration (LLM call logic written into game scripts, reading and writing world state through the engine's scripting API) and out-of-process communication (the game side opens a local service or message channel such as HTTP or WebSocket, and the agent runs as a separate process requesting state and issuing commands).
1
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50%
Confidence
Long-term
Relevance
10/26/2026
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