Unverified50% confidenceFactExact time
卡马克坚持以OpenGL作为《雷神之锤》的渲染后端,加速了开放图形标准的成熟,当时微软力推私有的Direct3D接口
1
Sources
50%
Confidence
Long-term
Relevance
7/9/2026
First Seen
Sources
Related Claims
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