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Craig Reynolds

A computer graphics researcher best known for introducing the Boids flocking simulation algorithm, presented at SIGGRAPH in 1987. The algorithm has since been widely adopted in game development, visual effects for film and television, and robotic swarm control applications.

Timeline (last 90 days)

Oct 12

The Boids algorithm was published by Craig Reynolds at the SIGGRAPH conference in 1987.

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Aug 23

Craig Reynolds提出的Boids模型描述鸟群通过简单的局部规则形成复杂的群飞模式

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