GDExtension
A native extension interface mechanism introduced in Godot 4 that allows developers to write high-performance plugins in system languages such as C++ and Rust and integrate them seamlessly with the engine. It is a core component of the Godot ecosystem's extensibility.
Timeline (last 90 days)
Godot is an open-source cross-platform game engine that supports GDScript, C#, and languages such as Rust integrated via GDExtension.
Godot 4 provides the GDExtension mechanism, replacing GDNative from earlier versions.
GDExtension allows developers to write extension libraries in compiled languages such as C, C++, and Rust, and load them into the engine in the form of dynamic link libraries.
All Facts (3)
Godot is an open-source cross-platform game engine that supports GDScript, C#, and languages such as Rust integrated via GDExtension.
50%UnverifiedGodot 4 provides the GDExtension mechanism, replacing GDNative from earlier versions.
50%UnverifiedGDExtension allows developers to write extension libraries in compiled languages such as C, C++, and Rust, and load them into the engine in the form of dynamic link libraries.
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