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Concept

InstancedMesh

InstancedMesh is an instanced mesh technique in Three.js used to efficiently render large numbers of identical geometries. It renders multiple repeated objects through a single draw call, substantially reducing the number of draw calls.

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Oct 16

Getting a model to generate Three.js code that can run at 60 frames requires it to understand rendering pipeline constraints such as merging geometry to reduce draw calls, avoiding rebuilding objects every frame, and using InstancedMesh to render repeated elements

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