Malleable Software
A software design philosophy asserting that software should be shapeable by its users on demand, much like clay. Its core architectural strategy is for a platform to provide 80% general-purpose functionality while users customize the remaining 20%, treating customization as a first-class citizen of product design.
Timeline (last 90 days)
Dubakov named the software-building trend of the AI era "Malleable Software," with the core formula being 80% solid foundation + 20% custom code.
The concept of "Malleable Software" originates from the software research field's long-term exploration of "End-User Programming."
For the 20% custom code to work, two conditions must be met: inheriting the foundation (permissions, history, and data integrity take effect automatically) and having boundaries (it must not corrupt the foundation, and problems must be recoverable with a single rollback).
All Facts (3)
Dubakov named the software-building trend of the AI era "Malleable Software," with the core formula being 80% solid foundation + 20% custom code.
50%UnverifiedThe concept of "Malleable Software" originates from the software research field's long-term exploration of "End-User Programming."
50%UnverifiedFor the 20% custom code to work, two conditions must be met: inheriting the foundation (permissions, history, and data integrity take effect automatically) and having boundaries (it must not corrupt the foundation, and problems must be recoverable with a single rollback).
50%