Simulation Loop
An execution structure in which perception of input, decision-making and planning, and generation of the next state are iterated repeatedly. It resembles a game AI Director or the high-level policy in hierarchical reinforcement learning.
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The simulation loop refers to the execution structure that repeatedly iterates through 'perceive input—decide and plan—generate the next state.'
Putting a planning model inside the simulation loop is similar to an AI Director in games or a high-level policy in hierarchical reinforcement learning: the high level outputs events or subgoals at a lower frequency, and the low-level world model renders frames at a high frequency.
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The simulation loop refers to the execution structure that repeatedly iterates through 'perceive input—decide and plan—generate the next state.'
50%UnverifiedPutting a planning model inside the simulation loop is similar to an AI Director in games or a high-level policy in hierarchical reinforcement learning: the high level outputs events or subgoals at a lower frequency, and the low-level world model renders frames at a high frequency.
50%