symbol table
A metadata structure generated during compilation or indexing that records each symbol's name, type, scope, definition location and reference locations. It is the foundation for the go-to-definition and find-references features of modern IDEs.
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Release builds of game binaries usually have their symbol tables stripped, causing decompilation output to be full of semantically meaningless identifiers such as sub_4012A0 and var_18.
A symbol table is a metadata structure generated during the compilation or indexing phase that records each symbol's name, type, scope, definition location and reference locations, and modern IDE go-to-definition and find-references features are built on it.
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Release builds of game binaries usually have their symbol tables stripped, causing decompilation output to be full of semantically meaningless identifiers such as sub_4012A0 and var_18.
50%UnverifiedA symbol table is a metadata structure generated during the compilation or indexing phase that records each symbol's name, type, scope, definition location and reference locations, and modern IDE go-to-definition and find-references features are built on it.
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