[KongchangAI]
Conceptxhigh effort / xhigh 档位

xhigh

A high tier in an inference-effort grading system, typically positioned above high and near the maximum but not the absolute upper bound, representing a relatively large computational budget the model may spend before returning an answer.

Timeline (last 90 days)

Oct 27

In most reasoning-intensity tiering systems, the levels typically progress from low, medium, high to xhigh, with xhigh being a near-top tier rather than an absolute ceiling.

Unverified50%
Oct 21

The SlopCodeBench October test report shows that after adjusting reasoning effort from medium to xhigh, cost rose to 2 to 4 times, while the number of checkpoints passed did not improve reliably.

Unverified50%
Oct 21

On checkpoint pass rate, xhigh showed no statistically reliable improvement; on some tasks the two were on par, and on individual tasks xhigh was even slightly lower.

Unverified50%
Oct 21

Checkpoint evaluation inherently favors breadth coverage: quickly identifying and satisfying as many checkpoints as possible is more worthwhile than digging deep into a single hard point; under the xhigh level, the model invests too much reasoning budget in a single sub-problem, which may leave the remaining checkpoints untouched and lose points.

Unverified50%
Oct 21

The report points out that the extra cost brought by xhigh does not correspond to a reliable gain in pass rate, constituting diminishing marginal benefit and even being negative in some scenarios.

Unverified50%
Oct 20

The title of the SlopCodeBench 2026 leaderboard includes "xhigh considered harmful", meaning the highest reasoning effort level (xhigh) lowers the final score.

Unverified50%
Oct 20

When offering reasoning effort options, the highest level (xhigh) should not be recommended by default; developers should choose the appropriate level based on the nature of the task.

Unverified50%

All Facts (7)

Unverified

In most reasoning-intensity tiering systems, the levels typically progress from low, medium, high to xhigh, with xhigh being a near-top tier rather than an absolute ceiling.

50%
Unverified

The SlopCodeBench October test report shows that after adjusting reasoning effort from medium to xhigh, cost rose to 2 to 4 times, while the number of checkpoints passed did not improve reliably.

50%
Unverified

On checkpoint pass rate, xhigh showed no statistically reliable improvement; on some tasks the two were on par, and on individual tasks xhigh was even slightly lower.

50%
Unverified

Checkpoint evaluation inherently favors breadth coverage: quickly identifying and satisfying as many checkpoints as possible is more worthwhile than digging deep into a single hard point; under the xhigh level, the model invests too much reasoning budget in a single sub-problem, which may leave the remaining checkpoints untouched and lose points.

50%
Unverified

The report points out that the extra cost brought by xhigh does not correspond to a reliable gain in pass rate, constituting diminishing marginal benefit and even being negative in some scenarios.

50%
Unverified

The title of the SlopCodeBench 2026 leaderboard includes "xhigh considered harmful", meaning the highest reasoning effort level (xhigh) lowers the final score.

50%
Unverified

When offering reasoning effort options, the highest level (xhigh) should not be recommended by default; developers should choose the appropriate level based on the nature of the task.

50%

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