26 related articles
TutorialsLearn how to create 3D particle effects in Cocos Creator with zero code — covering twinkling stars, explosions, smoke, converging particles, and sprite sheet animations using the visual editor.
Product ReviewsHands-on review of Quip AI game generator: building a 2D side-scrolling mowing game from scratch using only natural language prompts, covering the full workflow from initial build through iterative refinement.
Product ReviewsAn indie developer uses the open-source Godot engine combined with AI image generation to build a farm management game, covering tech choices, AI asset workflows, and practical tips for solo devs.
TutorialsComplete UE5.7 beginner tutorial covering editor operations, project structure, AI assistant, Blueprint visual programming, and game packaging for shareable playable builds.
TutorialsA complete workflow for collaborative UE5 development using DeepSeek multi-Agent matrix and UE5.8 official MCP, covering pure C++ architecture, agent roles, cache optimization, and automated code review.
Product ReviewsBuildBuddy is an AI overlay tool that identifies the Unreal Engine editor in real time, providing step-by-step guidance, automatic YouTube tutorial decomposition, and MCP remote control.
Building a Match-3 Game with AI and Le…
A front-end dev uses Godot + MCP to let AI build a Match-3 game from scratch, then designs a decoupled architecture for an Agent to play it autonomously with self-improving strategies.
Five AI Models Tested for Game Develop…
Testing DeepSeek R1, Claude Sonnet 3.7, ChatGPT o3 Mini, Grok 3, and Qwen for zero-experience Snake game development with custom ball-bouncing mechanics — a full comparison of AI coding ability.
Windsurf AI Game Development Test: Wor…
Real-world test of Windsurf AI for 2D Super Mario game development: frequent timeouts, poor code quality, nearly an hour with persistent issues. Ranked last among DeepSeek, ChatGPT Codex, and GitHub Copilot.
Claude Opus 4.8 Hands-On Review: A Com…
In-depth hands-on review of Claude Opus 4.8 across 2D tower defense, 3D game dev, UI reproduction, and tool generation, with scoring and comparison to Opus 4.7.
Claude Opus 4.8 Real-World Testing: Wh…
In-depth testing of Claude Opus 4.8 across game dev, UI reproduction, 3D scenes, and tool building—$50 in Tokens reveals its true capabilities and limits.
Indie Game AI in Practice: Building a …
A detailed breakdown of building a complete slime combat AI for indie games, covering FSM architecture, multi-attack modules, group AI pursuit mechanics, and animation synchronization.
Claude Opus 4.8 Hands-On: What Can You…
Hands-on testing of Claude Opus 4.8's coding and creative abilities, including Mario game and Slay the Spire-style card game development, quota consumption, and real-world bug frequency.
AI-Generated 2D Game Animations & Scen…
Compare two AI approaches for 2D game character animation and learn how to create parallax scrolling scenes with AI tools for import into Godot engine—a cost-effective guide for indie developers.
UE5 + AI in Practice: Using MCP to Bri…
Hands-on guide: Using AI tool OpenCode with Unreal Engine MCP to automate C++ coding and Blueprint operations, with workflow best practices and lessons learned.
Indie Developer Uses AI for Game Devel…
An indie game developer shares practical experience using AI tools for game development, including generating cutscenes in 5 minutes with AI, implementing AAA-level character animations, and building a complete AI music, voice, and animation workflow.
The Gaming DNA of an AI Game Team: Fro…
An AI game dev team's gaming origins span 30 years—from NES Battle City to mobile Fruit Ninja. How does this diverse gaming DNA fuel AI game innovation?
Tech FrontiersVibe Jam 2026 AI game dev contest completes first-round judging of nearly 1,000 entries showing a huge quality leap. Details on the three-round system, custom judging tools, and AI game dev trends.
UnityMCP 1.0 Hands-On Review: Generate…
Detailed review of UnityMCP 1.0 plugin covering installation, core features, and real-world results. This MCP plugin integrates directly into Unity Editor, enabling automatic scene building, scripting, and component attachment via natural language.
Link CC MCP 1.3.4 in Action: AI Fully …
Using Cocos Creator plugin Link CC MCP 1.3.4, AI builds a complete Match-3 game from a single prompt—covering scenes, scripts, animations, and levels in 10 minutes.